Kanezaka


Kanezaka is a deathmatch map set in the shadows of the Hanamura castle.

I worked mostly on the modern area of the map, taking it from blockout to art final, including some lighting and most of the textures. The buildings in this area were mostly inspired by my trip to Tokyo a few years back. I tried to capture the vibe of the place as best as I could, so the user can be transported to Japan while playing. I'm a huge fan of this kind of architecture, and had a blast working on it! It was also the first map that I used Substance Designer extensively (though I still touched up my textures by hand on Photoshop).

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