Spotlight - Office Archives


This is a playable level/scene which is based off of a piece of concept art by Artyom Vlaskin. It was also inspired by a tutorial created by Thiago Klafke and was intended as a test to see how much I could build with two primary trim sheet textures, and to create a project with Unreal Engine, since it had been a long time since I'd worked with it.
It's essentially a walking simulator meant to show off the work itself, and as such there isn't any gameplay per se. Most of the doors can be interacted with, and the area behind the counter can be accessed via the entrance by the wall, which will open as you approach it.

by Dave Dind